The Cube According to Gatherer, Part 17 – Back In Business!

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7 Responses

  1. cartesiandaemon says:

    That’s awesome, I’m still loving this series.

    I like lining up the blue creature-matters activations to have a “more” and “equal or less” options to reward you for riding the line. The annoying copyeditor in me points out that “controlling an equal number of creatures to target player” is a condition I can comfortably fulfil 99.5% of the time 🙂

  2. Yep, this is still fun 🙂

    I’m not sure if you were entirely serious with your musings about multicolour vanillas, but in case you were: I’d imagine the reason so few gold vanillas get printed is because people want their gold cards to be exciting. Gold vanillas will only get a chance to happen in heavy-gold sets, and even then, I’d expect only diehard Melvins or Vorthoses to be actually happy about a new one.

    I fear your Lat-Nam Delusionist, despite having an awesome name, looks like it’s best when you’re behind on creatures. I’d generally expect “make a 0/1 token” to be more useful than “mill someone for 3”. Even though I did win a draft back in original-Ravnica days with Vedalken Entrancer.

    • jmgariepy says:

      Probably true on both accounts. But I do think that gold vanillas already look good by sheer nature of their stats. A Black/Green centaur for 1BG is should at least be a 4/3. That isn’t going to excite everyone (it’s no Watchwolf) but it would raise a few eyebrows, somewhere.

      On the Delusionsit… that’s a bit tougher. Stronger than Millstone is pretty good in a draft… but that really depends on the other cards in the environment. I might need to change that one, but I’m willing to see what happens when these cards are tested.

  1. May 10, 2018

    […] my last log, Gatherer put Sword of Fire and Ice in the cube.  I wasn’t happy to see it, but I accepted […]

  2. April 29, 2019

    […] the party.  So what equipment is in our set already?  Hmm.  There’s Blade of Burden from log 17 which gets better the more creatures you sacrifice to it.  Sacrificing creatures is a red mechanic […]

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