Dungeons and Dragons Random Encounters: Level 2
For an explanation and introduction to Random Encounters, go to Why would anyone make a chart of Random Encounters?
Roll once for each adventurer in your party. Whenever you roll a Brute, or a Soldier, add two of that creature and roll one less time total. If the last creature you roll is a brute, or a soldier, your players will have to suck it up. There will be more experience for them anyway. Whenever Minions are rolled, add the number of minions shown to the encounter and count them as one creature for the purposes of generating an encounter.
01- 05 Roll again in the Level 1 Encounter List.
06 – 10 Roll on the Random Hindrances Chart.
11-14 (Artillery) Elf Archer
15 – 19 (Artillery) Goblin Sharpshooter
20 – 23 (Brute) Guard Drake
24 -26 (Brute) Kruthik Young
27 – 31 (Brute) Zombie
32 -34 (Lurker) Clay Scout (Homunculus)
35 -38 (Lurker) Gnome Skulk
39 (Minion) 3 Halfling Stouts
40 – 42 (Minion) 4 Halfling Stouts
43 (Minion) 5 Halfling Stouts
44 (Minion) 3 Human Rabble
45 – 46 (Minion) 4 Human Rabble
47 (Minion) 5 Human Rabble
48 (Minion) 3 Kruthik Hatchlings
49 (Minion) 4 Kruthik Hatchlings
50 (Minion) 5 Kruthik Hatchlings
51 (Minion) 6 Decrepit Skeletons
52 (Minion) 6 Giant Rats
53 (Minion) 6 Goblin Cutters
54 (Minion) 6 Kobold Minions
55 – 58 (Skirmisher) Elf Scout
59 – 62 (Skirmisher) Gray Wolf
63 – 65 (Skirmisher) Halfling Thief
66 – 69 (Skirmisher) Human Bandit
70 – 72 (Skirmisher) Hyena
73 – 77 (Skirmisher) Rat Swarm
78 – 81 (Soldier) Kobold Dragonshield
82 – 85 (Soldier) Needlefang Drake Swarm
86 (Warder) False-Floor Pit (DMG page 87)
87 (Lurker) Rockslide (DMG page 87)
87-89 (Lurker) (Obstacle) Spear Gauntlet (DMG page 87)
90 (Blaster) Magic Crossbow Turrent (DMG page 88)
91 – 94 Roll on the Random Augments Chart.
95- 100 Roll again on the Level 3 Random Encounter Chart.
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